Man, I'm not sure if it's Firefox or Weebly and Tweetdeck, but I'm struggling lately to get these things to cooperate with me. My money's on something being up with Firefox.
Anyway, this update's going to be a short one. I got the new scripts for the lighting engine, and to say it in the nicest way possible: it's not the easiest to figure out. The very first Read Me file is just a document going "this script won't work if <X>, this script won't work if <Y>, this script won't work if <Z>. This tutorial won't even function properly without <A,B,C>"
It has over 40 different scripts involved, too. And to make matters worse... I still don't know if it's even going to work. The guy who created it wasn't even sure if it's possible to do what I'm trying to do. So it looks like, if I want to get screenshots of the lighting engine in action, it's going to take days of work. And with my week-long holiday trip coming up in the middle of next week, there's not a whole lot of time to do it in. My next real project update could end up being delayed, and disappointing at that. Schrodinger's blog post, simultaneously great news with screenshots and a disappointment with no screenshots.
The course of the next few days digging into this script will decide how I do this game: Small file size, lots of game play or large file size, disproportionately little game play. Or if I can even complete it the way I wanted at all. I may have to ditch the lighting engine if GameMaker can't handle it, which will be gutting, and may demotivate me, after doing so much work getting the lighting engine ready, to even finish the project. If the worst case scenario does come to pass and I do have to stop working on this, I do have another project I can work on, that I should be able to handle without needing a lighting engine, and should even end up being a more fun game to play and a more fun game to work on. It should also be faster to progress at due to relying on less complicated scripts than this one.
I have no news to lighten the tone of this post... Only a long and uncertain road ahead of me.