Oh god. I've only just grasped the road ahead of me.
I just got done counting the total rooms my game has, and it's damn near 600. There's no way I can do this. For exactly this reason, I could never do those big homework packets in one sitting. The overwhelming monotony would start to shut down my mind. This is why I don't have a set routine in my life, this is why I couldn't get a job that had me doing the same exact thing for days on end.
When faced with a repetitive, monotonous task, my mind opts out. I lose focus as my brain tries to find something to break up the humdrum of it. In high school, I got my community service credit by working in the school library. I was in charge of putting lamination on class set books, by hand, some times up to 40 of the same book. Though it was only one class period every day that I was required to do this, the sameness of the routine carried over to the next day. By the end of the first week of this, my mind refused to stay focused. Music wasn't helping, either. I started making mistakes that added to the time it took to finish each book, and every day I felt like I was slowly going insane. I could finish 4 books, look at the clock, and it would look like time had ran in reverse, like the clock had moved back 5 minutes. I hate routine so much, that I don't even have a routine for my day to day life. I'm much happier that way. This is why I never went to college. By the time I got out of high school, I couldn't the routine any more.
I only have 2% of the in-game world done. Trying to sit down and slog through as many rooms as I can, each day, is going to wear on me. I can't do it. Not without something to break up the monotony of it.
So I'm officially opening up a second project. This will be something I work on, on the side. I'll do a certain number of rooms per day, and when I feel like I'm growing bored, I'll stop, switch to this second project, and do a little work there. This means it will slow down my main project, but at least I won't grow to hate working on it. Because when I grow to hate working on something, it usually gets shoved deep into the back and goes untouched for years, only to have to be restarted, later when I pick it up again, due to improvement in my skill or style. And I want to find a way to stop doing that, as it's one of the main reasons I have no games out, despite having been making games since 2003.
I feel like I have a responsibility, now that I'm actually gaining people who are interested in my games, to get these finished, so, by any means necessary, I refuse to allow myself to fall into my usual bad habit.