Never in my life had I ever been anywhere near as hyper aware of the number of males to females in my games as I am now. The constant bickering about identity has done severe damage to the way I develop games due to feminists and SJWs putting this crap under the magnifying glass all the time for the last two years. The effect it's had, though, is the complete opposite of what they wanted.
I used to have no trouble at all putting females in my games. Females were my favorite to create. I always looked forward to it. But now, after two years of dealing with this war on games by the left wing, it's not as easy and it's not as fun.
Not because I try to do what they want. No, I'd never pander to them. Instead, it's stopped being fun because I'm always second guessing everything I do, now.
"Is this choice going to seem like I'm pandering?"
"No, I can't add a female there, it might look like I'm trying to shoehorn in more women."
"Nope, I have to make this a male otherwise it will seem like I'm trying to be feminist."
"Crap, that's now 3 female characters with an important role to every male with an important role. I'm going to look like I'm listening to Anita if I don't start finding more roles for men to play!"
And don't get be started on humans and races. It's probably going to be a long time before I make a game with humans, and even longer before the humans in my games are anything but white characters. Thanks to Veerender Jubbal and his Insane Cuck Posse browbeating me, trying to pressure me into forcing different races to my game where none would fit, I've decided to do away with needing race all together by sticking to just making games with anthropomorphic animals, from now on.
I was working on an RPG at the time, there was one human, who was white, an elf, who was white, a dragon, who was green, a cat, who was pink, and a wolf who was grey, and they wanted one black, male human, one brown, male human, one black, female human, and one Asian human in there. And they demanded that I made sure they weren't tokens, or the only ones of their race in the game. On top of that, they wanted me to make sure each of the races "could not be just as easily swapped out for any other race." And if I failed to meet their demands, they threatened to get not only that game pulled down from anywhere I put it up, but they also threatened to pull down all my games that didn't meet their demands. And that browbeating went on for HOURS. No matter how hard I tried to explain that increasing the characters in the game beyond what I already had would make their roles redundant and their characters sloppy, no matter how hard I tried to explain that no race is irreplaceable in a fantasy setting, and no character of a race is irreplaceable with a different character of another race in a new fiction, they continued to harass me. And it wasn't just one or two, or five, or twenty people. It had to have been fifty to a hundred people. So many that I'd respond to one and have twelve to twenty more notifications come in in the time it took me to reply, then all the people I responded to would reply, usually with more than one tweet, and other people who were watching the thread would respond to my tweets, often with more than one tweet... Imagine standing in an auditorium full of people shouting at you, and every time you say something, two or more people begin trying to respond to it. That's exactly what it was like, and it wasn't until I started pretending to capitulate that they finally started to fizzle off and leave. And it was, like, 8 whole hours before I finally stopped getting mentions.
No, I didn't stop working on the RPG because of them. The RPG won't have any humans of any variety that aren't white in it, because of them, just to spite them, but they didn't make me cancel the project. I got sick of it because I didn't want to spend months to a year working on a remake of a game I'd made over a decade earlier. Especially since I had better ideas. (All of which I also ended up postponing...)
Once this identity bullshit blows over, I'll probably gradually start using humans again, but they're going to be white until I can finally go back to working on characters without having to think of identity and worrying how a character of a non-white race will be received by the public, and caring whether it seems like I've added a token or not.
Crazy people have taken the fun out of character creation, for me. If I do one thing, I'll look, to idiots and morons, like I'm being racist. If I do another thing, I'll look like I'm kowtowing to idiots and morons. And I'm far more concerned with looking like I'm pandering than I am concerned with appearing to be sexist, and racist, and homophobic, and transphobic, and islamophobic, biphobic, and culturally insensitive, and Donner, and Blitzen.
Anthropomorphic animals, or furries, are a nice reprieve from race, and all the tripe that comes along with it now-a-days, since race doesn't exist in animals, just species. But it's still not an escape from gender. Hell, I can't even do a race of genderless aliens without looking like I'm trying to virtue signal to the regressives in charge of the lynch mobs.
"Male character, male character, male character, male character... that's 4 males. I should balance it out with a female. No I shouldn't, I'll look like I'm being feminist, and idiots on their side will take it as a victory."
This is what it's like for me, now. Though, sometimes I get lucky and can fit in a character who would be female, but fail every one of Anita Sarkeesian's impossible demands, and that acts to kill any possible illusion that I'm an ally to feminists and SJWs, but not always. Sometimes I want a character who is more modest and tough.
No, no... not a woman in a hijab, I mean traditionally modest... ugh! You see? You see what this has become for me? And I know I'm not alone. I know there are other devs and creators out there who have suffered from identity constantly being bandied about, and the constant browbeating. I can't even imagine how much more damage would have been done if I had allowed social justice to influence what I do in my games. I have to wonder if I would even still have the will to be a game dev if I had been spineless like so many other unfortunate devs out there. Trying to keep up with their unreasonable and contradictory demands... it sounds like hell. No, hell is what I'm going through, constantly battling with doing things the way I want to do them, and trying not to seem to the ideologues like I'm on their side. Actually trying to make the perfect game in the eyes of SJWs must be some 9th circle shit.
No, I bet there needs to be a new, deeper circle of hell just to aptly describe it. It's the 10th circle of hell.
Anyway, sorry about the rant. I just really needed something to get the weight off. I know I don't usually do politics, here, but I feel a damn sight better now that I've said all that, and kind of got my frustrations out of my brain. And at least it was partly related to game development.
The sooner socjus becomes unpopular and goes away, the sooner things can start getting back to normal. And the sooner I can go back to enjoying character design.